The clan Labs allow for much faster growth than any other building, By submitting crafted materials player can boost contribution by 280 per week and add either 238,000 funds or 6650 Dev to the clan, as well as gaining significant daily EXP.
The method we have stuck with for a long time has been submitting the 2nd generation resistance stardust,
10 LV1 Dark Resistance Stardust per day
15000 coins + 50 crystals per day
or
105,000 coins and 350 crystals per week
Should not be too much to ask from any clan member,
It's less than looting just 1 aura of soul jade/star-soul stone or essence of holy water per day.
Blog maintained for information related to War of the immortals from the point of view of the Leader of Clan Caedes
Wednesday, 25 April 2012
Tuesday, 24 April 2012
The importance of the Bounty Hunter Daily.
This daily is your most important to start early, it becomes available at level 40 but many players ignore it intending to go back to it when they are higher or better equipped, only to discover it gets much harder and time consuming every 10 levels.
Bounties will become your best source of easy level 2/3/4 gems as you progress your reputations.
To begin, 10 basic scrolls may be purchase to hunt mobs,
Don't be tempted to always take the highest/lowest scrolls, it's best to pick based on your damage versus each specific mob type (undead/demon/animal) or what you want to farm while your completing these quests.
breaking down your progress to easy gem's
0-500 Rep:
common choices
level 70-80 - Desert soldier ants (animal) = good spawn size/holy water drops
80-90 - Nordic Brown Bears (animal) = good spawn size/holy water drops
90-100 - Cursed Sad Souls (Demon) = good spawn size (most 90+ players should have a demon GG set)
100+ - Grudge sad souls (Demon) as above + these have the lowest HP in the map.
500-2000 Rep
at 500 reputation you now have access to 3 additional hunts per day, these hunts will reward you with quarts coins, a currency used to buy gems from the Bounty NPC,
2000+ Rep
by this stage you will be able to replace you chief hunts with quests that reward either quarts coins/soul jades/celebeam particles or dragon orbs, also these quests "may" include the option to submit specific crafted items instead of hunting mobs, making it a very fast completed daily.
@2000+ rep you can get 30 quarts coins per day (1 x Lv2 Gem costs 30 Quartz)
150 quartz + a gem talisman results in your choice of LV3 gem.
Bounties will become your best source of easy level 2/3/4 gems as you progress your reputations.
To begin, 10 basic scrolls may be purchase to hunt mobs,
Don't be tempted to always take the highest/lowest scrolls, it's best to pick based on your damage versus each specific mob type (undead/demon/animal) or what you want to farm while your completing these quests.
breaking down your progress to easy gem's
0-500 Rep:
common choices
level 70-80 - Desert soldier ants (animal) = good spawn size/holy water drops
80-90 - Nordic Brown Bears (animal) = good spawn size/holy water drops
90-100 - Cursed Sad Souls (Demon) = good spawn size (most 90+ players should have a demon GG set)
100+ - Grudge sad souls (Demon) as above + these have the lowest HP in the map.
500-2000 Rep
at 500 reputation you now have access to 3 additional hunts per day, these hunts will reward you with quarts coins, a currency used to buy gems from the Bounty NPC,
2000+ Rep
by this stage you will be able to replace you chief hunts with quests that reward either quarts coins/soul jades/celebeam particles or dragon orbs, also these quests "may" include the option to submit specific crafted items instead of hunting mobs, making it a very fast completed daily.
@2000+ rep you can get 30 quarts coins per day (1 x Lv2 Gem costs 30 Quartz)
150 quartz + a gem talisman results in your choice of LV3 gem.
Gear Improvement
Each piece of equipment can be improved in 7 ways:
Fortifying
Infusion
Awaken
Insignias
Talismans
Gem Slots
Star words
I'll try to break down each step.
Fortifying gear.
The materials to forty gear can be obtained in several ways, from hunting cheif mobs for shards to combine in to the crystal to buying packs of them from the Cash shop,
How ever you get them it easy makes the difference between an average character and a decent character,
in addition to improving single parts, the average of your entire set up can bring you in an addition bonus once the average reaches +4.
Done at johnny in Atlantis
Infusing gear.
During general play you will pick up random parts for other classes that are either not worth selling or you have no interest in, these parts can be deconstructed into a currency called Ether, Ether can then be used to improve the base stats of individual equipped piece of gear,
the interface is in the bottom of your inventory under "Deconstruct" with a secondary tab in the pop up box for infusing.
Awakening the soul of your gear,
During the instance you will pick up dusts of awakening,
Each piece of gear can be improved 5 times using Dust's and gain an additional stat specific to the part.
Done at Johnny in Atlantis
Adding insignia's
Soul insignia charms can be obtained from the platinum noble daily reward boxes or purchased from many vendors in town, the insignia will add an additional blue stat to the bottom of each piece of gear.
This can be done at johnny in Atlantis
Adding Talisman's
As part of the Territory battle, factions who own lands are given leadership crystal's, these are the currency used to buy talismans.
Talismans add an additional purple stat to your equipment, ranging from stun time reduction to additional elemental attacks,
Gem slots
All gear comes with 1 open gem slot, fortifying the gear will help unlock additional slots,
At +4 you have 2 slot,
+7 gives 3 slots
+10 is 4 slots
and the coveted +13 brings 5 slots.
Star words
For gear above level 60 you can add star words to them,
each part has several different words that can be added so it comes down to choice, the most basic word for each part can be purchased from dyana in Atlantis,
Once a star word is added it has to be activated,
To activate each word there is a set combo of dusts listed.
To add these dusts, slots have to be opened,
there is a short quest that teaches you about this but many people just skip the text then ignore this option, loosing out on thousands of extra HP and other fun bonuses.
The dusts them selves have to be purchase from Arm's Crafting players, or made yourself.
Fortifying
Infusion
Awaken
Insignias
Talismans
Gem Slots
Star words
I'll try to break down each step.
Fortifying gear.
The materials to forty gear can be obtained in several ways, from hunting cheif mobs for shards to combine in to the crystal to buying packs of them from the Cash shop,
How ever you get them it easy makes the difference between an average character and a decent character,
in addition to improving single parts, the average of your entire set up can bring you in an addition bonus once the average reaches +4.
Done at johnny in Atlantis
Infusing gear.
During general play you will pick up random parts for other classes that are either not worth selling or you have no interest in, these parts can be deconstructed into a currency called Ether, Ether can then be used to improve the base stats of individual equipped piece of gear,
the interface is in the bottom of your inventory under "Deconstruct" with a secondary tab in the pop up box for infusing.
Awakening the soul of your gear,
During the instance you will pick up dusts of awakening,
Each piece of gear can be improved 5 times using Dust's and gain an additional stat specific to the part.
Done at Johnny in Atlantis
Adding insignia's
Soul insignia charms can be obtained from the platinum noble daily reward boxes or purchased from many vendors in town, the insignia will add an additional blue stat to the bottom of each piece of gear.
This can be done at johnny in Atlantis
Adding Talisman's
As part of the Territory battle, factions who own lands are given leadership crystal's, these are the currency used to buy talismans.
Talismans add an additional purple stat to your equipment, ranging from stun time reduction to additional elemental attacks,
Gem slots
All gear comes with 1 open gem slot, fortifying the gear will help unlock additional slots,
At +4 you have 2 slot,
+7 gives 3 slots
+10 is 4 slots
and the coveted +13 brings 5 slots.
Star words
For gear above level 60 you can add star words to them,
each part has several different words that can be added so it comes down to choice, the most basic word for each part can be purchased from dyana in Atlantis,
Once a star word is added it has to be activated,
To activate each word there is a set combo of dusts listed.
To add these dusts, slots have to be opened,
there is a short quest that teaches you about this but many people just skip the text then ignore this option, loosing out on thousands of extra HP and other fun bonuses.
The dusts them selves have to be purchase from Arm's Crafting players, or made yourself.
Gear Basics
WOI has 5 types of gear, each with it's own special atributes,
Golden Gear - Obtainable in instances, this is the only gear set to include a damage bonus/reduction to specific monster types making it invaluable for PvE.
Soul Gear - Dropped from the PvP area's mobs and bosses,
SG focuses on elemental damage making it the PvP set.
Holy - Obtainable from oracle wars these include a Set bonus the more parts you are able to equip, only the 4 accessory slots have holy gear available at this time.
Legendary - Obtainable from bosses and the chaos arrived event, very similar to soul gear, legendary parts have 1 additional blue stat often with a random chance to activate.
Deity gear - Obtainable in Chaos arrived and certain instances, this is the rarest of equipment, Deity parts bring a set bonus for every 2 parts equipped.
My Chosen Set up:
Currently only 4 parts of Soul/Legend gear can have the rare blue stat - Lucky Strike +2%.
Weapon/Paudrons/Chest/Greaves,
So when available I equip those, the usually carry the premium price tag but I feel its worth the cost.
For helm/Gloves/Belt/Boots
I have gone with 2 sets of Golden Gear to swap out depending on the situation,
Demon for most Bosses/Instance and Undead for Clan events and Aura farming.
Because of how detailed each of the gear improvement stages are I'll break them down individually.
Golden Gear - Obtainable in instances, this is the only gear set to include a damage bonus/reduction to specific monster types making it invaluable for PvE.
Soul Gear - Dropped from the PvP area's mobs and bosses,
SG focuses on elemental damage making it the PvP set.
Holy - Obtainable from oracle wars these include a Set bonus the more parts you are able to equip, only the 4 accessory slots have holy gear available at this time.
Legendary - Obtainable from bosses and the chaos arrived event, very similar to soul gear, legendary parts have 1 additional blue stat often with a random chance to activate.
Deity gear - Obtainable in Chaos arrived and certain instances, this is the rarest of equipment, Deity parts bring a set bonus for every 2 parts equipped.
My Chosen Set up:
Currently only 4 parts of Soul/Legend gear can have the rare blue stat - Lucky Strike +2%.
Weapon/Paudrons/Chest/Greaves,
So when available I equip those, the usually carry the premium price tag but I feel its worth the cost.
For helm/Gloves/Belt/Boots
I have gone with 2 sets of Golden Gear to swap out depending on the situation,
Demon for most Bosses/Instance and Undead for Clan events and Aura farming.
Because of how detailed each of the gear improvement stages are I'll break them down individually.
Character Choice
Starting from the ground up.
The Character Choice for me was a no brainer, as the clan and faction leader the Champion class was the only way to go.
Built as Full Vit with everything focused on survivability, What kind of example could I set if i was always the first to die.
Champions are frequently downed for the low DPS they produce but I've found this not to be the case with some careful gem/stardust combo's and being extra careful about the gear I have equipped, This will be detailed later in the Blog.
The Character Choice for me was a no brainer, as the clan and faction leader the Champion class was the only way to go.
Built as Full Vit with everything focused on survivability, What kind of example could I set if i was always the first to die.
Champions are frequently downed for the low DPS they produce but I've found this not to be the case with some careful gem/stardust combo's and being extra careful about the gear I have equipped, This will be detailed later in the Blog.
Tuesday, 17 January 2012
Introducing Caedes
Caedes is currently a clan within PWE's War of the Immortals Mmorpg,
Our little family has worked well in every previous title we have played together so it was decided we stand on our own merit in this title aswell.
Thus far it has proven the right choice.
These will be our exploits, Take from them as much or as little as you decide, but above all else have fun and don't be afraid to feedback.
-V-
Our little family has worked well in every previous title we have played together so it was decided we stand on our own merit in this title aswell.
Thus far it has proven the right choice.
These will be our exploits, Take from them as much or as little as you decide, but above all else have fun and don't be afraid to feedback.
-V-
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